ENT.Type = "anim"
ENT.Base = "base_structure"

ENT.PrintName = "Lamp"

ENT.Model		= ("models/props_c17/lamp_bell_on.mdl")

ENT.HealthRing	= {50, 16, 1}

ENT.Power		= 1
ENT.Cost		= 300
ENT.HP			= 50
ENT.MaxStructs	= 2
ENT.Scraps 		= true
ENT.Save 		= false

function ENT:SetupDataTables()
	self.BaseClass.SetupDataTables(self)
	self:DTVar("Bool", 0, "On")
end